Community Templates

Workflow Gallery

Ready-made workflows for common Unreal Engine tasks. Import any template in one command and let Claude execute the full step sequence in your project.

10 workflows 8 domains beginner → advanced

Copy the import command for any workflow and run it in your terminal. Claude handles the rest.

These 10 curated templates are separate from the server's live knowledge base of 89 workflows (21 built-in + 68 learned). Since v0.6.0, that knowledge base grows on its own — every session is auto-tracked, and context-suggestWorkflows mines the usage journal for frequent tool sequences the AI can formalize into new workflows.

blueprint intermediate
11 steps

Create an Interactive Door Blueprint

Build a fully functional interactive door with open/close states, overlap triggers, smooth timeline animation, and optional sound cue integration.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/bp-interactive-door.json
material intermediate
9 steps

Create a Weathered PBR Material

Author a physically-based weathered surface material with layered rust, dirt, and edge-wear masks driven by world-space position and curvature inputs.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/mat-pbr-weathered.json
level beginner
10 steps

Set Up a Combat Arena Level

Lay out a combat-ready arena level with spawn points, nav mesh bounds, cover geometry placement, ambient lighting, and a configured game mode.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/level-arena-combat.json
character intermediate
9 steps

Set Up a Third-Person Character

Configure a complete third-person character with skeletal mesh, spring-arm camera, movement component, input bindings, and a basic animation Blueprint.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/char-third-person.json
animation intermediate
7 steps

Set Up Locomotion Blend Space

Create a 2D blend space for directional locomotion, wiring idle, walk, and run animations along speed and direction axes with smoothed transitions.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/anim-locomotion-blend.json
niagara advanced
10 steps

Create a Rain Particle System

Build a Niagara rain system with GPU sprites, collision-responsive splash emitters, wind-driven drift, and depth-fade material for realistic precipitation.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/niagara-rain-system.json
audio beginner
8 steps

Create an Ambient Soundscape

Assemble a layered ambient soundscape using Sound Cues, attenuation shapes, random-play nodes, and audio volume bounds for environmental immersion.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/audio-ambient-soundscape.json
landscape intermediate
9 steps

Create and Paint a Landscape Terrain

Generate a landscape actor, sculpt height data, apply a layered landscape material, and paint grass, rock, and dirt layers with weight-blended textures.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/landscape-terrain-paint.json
physics intermediate
10 steps

Set Up a Destructible Object

Configure a physics asset with simulated rigid bodies, breakable constraints, a Chaos destruction field, and Blueprint-driven hit-response logic.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/physics-destructible.json
gameplay intermediate
11 steps

Create a Pickup / Collectible System

Implement a reusable pickup system with overlap detection, inventory interface, respawn timers, visual feedback particles, and a configurable item data table.

Import command
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/gameplay-pickup-system.json