Templates
All Workflows
Copy the import command for any workflow and run it in your terminal. Claude handles the rest.
These 10 curated templates are separate from the server's live knowledge base of 89 workflows (21 built-in + 68 learned). Since v0.6.0, that knowledge base grows on its own — every session is auto-tracked, and context-suggestWorkflows mines the usage journal for frequent tool sequences the AI can formalize into new workflows.
Create an Interactive Door Blueprint
Build a fully functional interactive door with open/close states, overlap triggers, smooth timeline animation, and optional sound cue integration.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/bp-interactive-door.json
Create a Weathered PBR Material
Author a physically-based weathered surface material with layered rust, dirt, and edge-wear masks driven by world-space position and curvature inputs.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/mat-pbr-weathered.json
Set Up a Combat Arena Level
Lay out a combat-ready arena level with spawn points, nav mesh bounds, cover geometry placement, ambient lighting, and a configured game mode.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/level-arena-combat.json
Set Up a Third-Person Character
Configure a complete third-person character with skeletal mesh, spring-arm camera, movement component, input bindings, and a basic animation Blueprint.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/char-third-person.json
Set Up Locomotion Blend Space
Create a 2D blend space for directional locomotion, wiring idle, walk, and run animations along speed and direction axes with smoothed transitions.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/anim-locomotion-blend.json
Create a Rain Particle System
Build a Niagara rain system with GPU sprites, collision-responsive splash emitters, wind-driven drift, and depth-fade material for realistic precipitation.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/niagara-rain-system.json
Create an Ambient Soundscape
Assemble a layered ambient soundscape using Sound Cues, attenuation shapes, random-play nodes, and audio volume bounds for environmental immersion.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/audio-ambient-soundscape.json
Create and Paint a Landscape Terrain
Generate a landscape actor, sculpt height data, apply a layered landscape material, and paint grass, rock, and dirt layers with weight-blended textures.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/landscape-terrain-paint.json
Set Up a Destructible Object
Configure a physics asset with simulated rigid bodies, breakable constraints, a Chaos destruction field, and Blueprint-driven hit-response logic.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/physics-destructible.json
Create a Pickup / Collectible System
Implement a reusable pickup system with overlap detection, inventory interface, respawn timers, visual feedback particles, and a configurable item data table.
npx unreal-master-mcp-server import-workflow https://raw.githubusercontent.com/jaguarcode/UnrealMasterAI/main/workflows/gameplay-pickup-system.json
No workflows match that filter.